

While my impressions of the graphics and speed of Super Baseball 2020 seemed to be glowing, I couldn’t help but notice a few sound effects that seemed to be out of place.Īnd as I mentioned above, certain games like Metal Slug X seemed to having a number of spots where the audio skipped violently. However, there seemed to be a number of issues with certain sound effects on an handfull of games.

Overall, the sound and music emulation was very nice. My only problem with Art of Fighting will be covered below in the Control department. The large character sprites and the zoom effect didn’t seem to phase the emulator at all. One that comes to mind in Art of Fighting. I was impressed with many other games that held up quite well. The same could also be said for a few other action-packed games such as Shock Troopers. It was still playable, but fairly distracting. When things got a little heavier (as they often do in Metal Slug games), the graphics would studder a bit as well. The framerate didn’t really seem to slow down much, but instead the sound effect had an abrupt skipping effect that got to be a little distracting. When I moved onto Metal Slug X, the graphics were still as perfect as could be, but at certain events (like when I threw a grenade), the emulation seemed to studder. It literally felt like I was playing it on the real machine - or at least a solid MAME configuration. On the first games I tried out, Super Baseball 2020, the graphics and frame rate was incredible. I managed to find an ISO image of the emulator with a number of supported game ROMs included, so I was able to jump right into testing out a variety of games. While I had read lots of great claims, I was still a bit skeptical. Needless to say, I was very excited to try this new emulator out. MMU technique for playing games larger than the DC’s RAM.100% Full speed without frameskip on most games.Among other interesting features, the emulator boasts the following: The result is an amazing project called Neo4All AES. After a quick but amazing accomplishment of emulating the Neo-Geo CD on the Dreamcast, they took the next step by overcoming the Dreamcast’s RAM limitations in order to load and process large Neo Geo ROMs. That did not stop Dreamcast developers Chui and Fo圆8K from chasing the dream that is 24-bit action on a 128-bit console. Just a year or two ago, skeptics insisted that because of these reasons, it wasn’t even worth the time to think about making a Neo Geo emulator for the Dreamcast. The Neo Geo was too intense of a console and most Neo Geo ROMs were just too big for the Sega Dreamcast to handle. Review: Neo4All AES – Play Neo Geo ROMs on Dreamcast
